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JACK BUTLER

Game Design & Development

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Unannounced Project

Top-down bullet-hell shooter with veritcality.

In Development (Unreal Engine 5)

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FORGED IN FLESH

Top-down hack & slash wave survival.

Prototype (Unreal Engine 5)

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District Run

First-person momentum based parkour.

In Development (Unreal Engine 5)

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Do You Even Brick?!

A modern twist on two arcade classics.

Released (Unreal Engine 5)

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Yunho

First person, physics based combat.

Game Jam (Unreal Engine 5)

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R.T.Chess

Chess themed simulation game.

Game Jam (Unreal Engine 5)

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Stratum

Modular project management tool.

Prototype (Godot 3)

Specialties

Primary: Creative Design & Direction

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IP Development

Unique & Original IP Design

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Narrative Design

World Building & Narrative Design

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Art Direction

Visual Style & Artistic Direction

secondary: Prototyping & Development

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Rapid Prototyping

Concept, Prototyping & Development

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Systems Design

Mechanics & Systems Design

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Post Processing

Shaders, Lighting & Post Process

Education

Game Design & Production

Currently Studying - BSc (Hons)

Creative & Digital Media

Level 3 (Advanced)

Game Design

Level 4 (HNC Distinction)

Media Production

Level 3

Creative Skills

Game Design

Narrative Design

Art Direction

Technical Skills

Unreal Engine 5

Blueprints (UE5)

Materials (UE5)

What I'm Learning

Unity 6

C#

Godot/GDScript

Other Skills & Interests

Illustration

Graphic Design

Image Editing

Music Composure

Sound Design

Audio Editing

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A game Designer Specializing in IP Development & Creative Direction

Currently studying Games Design & Production Bsc (Hons)

 

I lead a small team of developers, we're working in our spare time to build BigHog Arcade & Drevnotech.studio

Creatively Focused

Make something timeless instead of chasing trends.

Aware of the artform

Respect the medium and what makes it unique.

Tactfully ambitious

Aim for the impossible then scope appropriately.

 

Thanks for visiting, Don't be a stranger!

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​CREATED EXCLUSIVELY BY HUMANS

 

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